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Houdini Blender Marvelous Designer Substance Painter Maya (junior level) Karma Arnold Redshift Resolve, Fusion & Nuke Vex / Python
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The person
behind the work

Hi, I'm Mark Zimmer — a VFX artist specialising in simulations, character grooms, cloth, and all round generalist work. With 10+ years in the industry, I've contributed to cinematics, commercials, film productions, and broadcast across Africa, Americas and Europe.

My workflow lives at the intersection of technical and creative — whether that's problem solving and simulations in Houdini. Slick, simple character or object creation and renders.

I'm currently based in Johannesburg and open to both studio-based and remote opportunities.

Houdini FX
Blender
Marvelous Designer
Maya (Junior level)
Karma / Arnold / Redshift
DaVinci Resolve, Fusion & Nuke (Junior level)
VEX / Python

Let's make
something

Available for freelance, contract, and studio positions worldwide. Whether you have a brief or just want to talk shop — I'd love to hear from you.